It certainly took me forever, but the HATsite is finally open to the public once again!
Aiming to be a jack of all traits. Currently a Pixel Artist and aspiring Game Developer.
any pronouns.
Under Renovations.
Age 19, Cool Girl on the Wired
A Tetris DX Box
Joined on 1/7/21
Posted by TRICKSTERhat - September 15th, 2024
It certainly took me forever, but the HATsite is finally open to the public once again!
Posted by TRICKSTERhat - January 1st, 2023
As a way to close 2022, here's pretty much the art I've made throughout all the year, it wasn't a really productive one but I still am proud of the art I've made throughout it all, here's to 2023 being more productive!
Posted by TRICKSTERhat - September 15th, 2022
So MaGMML3 is still in progress, but the results have been revealed not too long ago!
My level fell in 103rd place, although this was because of it's late penalty, if it didn't have it, it would be in the top 100 at least! Happy with the position nevertheless, feel free to check it out while the game approaches completion!
Posted by TRICKSTERhat - April 25th, 2022
Sup, it's me, TRICKSTERhat.
It's been a little while, but I've had a couple of projects being planned and all, but in the middle, I felt like talking about an old project that didn't get to see the light of day due to reasons.
(small warning: Some of the gifs may trigger epileptic reactions. Please be careful when looking at them.)
Welcome to 1Bit, 1Song (The Friday Night Funkin mod)
... well, so it was before it got cancelled.
Pictured: A mockup of the mod prior to the background assets being finished. Rival is a placeholder.
This was intended to be an entrypoint to FNF modding, while I was working on a more ambitious OC mod, essentially so I could get used to how it all works, I simply made a couple of sprites in the 1bit style I had some experience with at the time.
Pretty much every animation asset was finished overnight, despite the small time, I still feel pretty proud of how they came out.
Pictured: The animations made for Boyfriend and Girlfriend.
The sprites themselves were pretty much made by me looking at the ones from Week 6 and trying to adapt them into my style, which worked pretty well for the look of the sprites themselves.
It wouldn't be later where I would start work on the backgrounds, which would be based on already existing pieces of mine.
Pictured: The two backgrounds made for the mod, left was intended to be the principal one, right was made for a "what-if there was a song 2."
Of course, as every FNF mod would do at the time as well, I'd hide a couple of references to other mods or even the original game itself, which were pretty fun to make as I wanted to add a bit more personality into these. Especially left.
This wouldn't be the only place where I'd hide references, as even in the files I worked on a couple of sprites for no reason at all, just as easter eggs.
Pictured: A couple of sprites I've made in reference to other mods, not part of the actual mod but in the files. (Minus BF from FNF Minus, Bob from Every FNF Mod ever and Garcello from Smoke Em Out Struggle.)
I also worked on a couple of dumb text files for the intro thingy. They were mostly references to the mod itself or other games, just wrote whatever the hell I felt was funny.
FNF DEVS--PLEASE ADD MORE PIXELART WEEKS 64 BIT--32BIT TOO BLACK--TOO STRONG 2BIT--1BIT TOOK ME AN ENTIRE--NIGHT TO ANIMATE TFW IT TAKES AN ENTIRE--NIGHT TO ANIMATE WE GIVE A LITTLE--BIT BACK CANT WAIT TO BE A PIECE OF SHIT--AND PLAY ALL THESE GAMES BLACK AND WHITE--BALLS TIGER ELECTRONICS--LCD GAMES ACTUALLY REAL--GAME BOY EXPERIENCE IS THIS UNDERTALE?--"FNF MODDING DISCORD" IT'S NOT UNDERTALE--IT STOPPED BEING FUNNY 1BIT WHITTY--PROBABLY WONT EXIST I WARNED YOU--ABOUT THE STAIRS MAN WHO EVEN IS--THIS DOUCHEBAG WELCOME TO THE--ULTRAFUNKIN EXPERIENCE QUIEN ES LA MONA--QUE BAILA CHISTOSO REMASTER THIS--I DARE YOU PLAY JAPANESE--NINJA GAIDEN 3 1BIT SANS MOD????--????????????? LOOKS LIKE UNDERTALE--"FNF MODDING DISCORD"
So, what about the music? Well, this mod was intended to be simple, so at most the music would be an arrangement of an existing FNF song. My choice, Roses. As it was (and still is) my favorite FNF song.
Another choice was Act IV Part 2 from Ninja Gaiden III (NES), why? No reason, I just liked it.
The arrangement would have been made in Famitracker, using the 2A03+VRC6 chips so it would of sounded very cool.
Yet again, the mod got cancelled before any work on that could be done.
Of course, code-wise I actually spent a fair bit working on Kade Engine to make the mod function, but because of a still present lack of experience with code, I ended up giving up and asking help from someone to code. I'd get a coder, but any work on that as well wasn't done.
So, why was the mod cancelled? Simple, the whole Sky debacle.
As I've grown lazier and not work much on the mod, just waiting for the week to be somewhat functional so I could contact the musician, the whole Sky thing happened, and as such I've grown deeply uncomfortable with the FNF Modding Community, and cancelled it alongside my more ambitious mods at once.
Was that a good idea? I don't know, if I could I would of just released the mod and leave it there, but oh well, it ended up being cancelled, I've tried to revive it a couple of times now using Psych Engine, but the truth is that I don't feel passionate about working on anything FNF related. If I came back and released it, it would probably only be to tie up loose ends, as I somewhat regret not having worked on the mod. Not like I still have the skills to work on it myself, and I don't wanna ask anyone for help on it, I don't really interact much with the FNF community beyond just looking at the progress of a couple of mods and writing the story for one, and I don't really care anymore about the base game.
I thought of making the assets public use but I doubt anyone would use them for their mod since making 1bit stuff is fairly easy if you got a somewhat decent idea of how spriting works. I am still proud of the art, though.
So that's the whole 1Bit, 1Song archive post. Thanks for reading, and hope that while this mod is cancelled, at least liked the pretty art.
Posted by TRICKSTERhat - September 12th, 2021
So, Make a Good 48 Hour Mega Man Level has been released not too long ago!
https://www.youtube.com/watch?v=JkP7Vz9fMXo
This is a game in where yours truly has actually made a level for, and while it isn't very good, there's some amazing stuff right there, in and out of the entries, it's legit very fun! Play it if ya like NES Mega Man stuff.
The levels are pretty old but they are still very fun to go through, even some of those that are at the lowest tiers.
Posted by TRICKSTERhat - July 28th, 2021
Good News and Bad News.
Good news is that I'm considering to return into the development of the mod, and also overhaul it as much as I can in terms of art and plans. Want to make it bigger but also just a better work as a whole.
Bad news are... I have absolutely no idea what to do with the mod now, make it a full fledged week with a custom char or smth, even then I am stuck as to what to do, wanna make something that has a reason to be a 1-bit week mod. Will figure it out some time but I'm open for suggestions.
Oh, and another piece of news, I'm considering actually opening commisions since now I find out I'm legally allowed to do so, it will most probably be small sprites like the ones I upload all the time here. I will try to answer any questions about them but I am figuring out what prices should I put.
Posted by TRICKSTERhat - June 16th, 2021
Short Update: Development has been stopped indefinitely. It's not cancelled though.
Long Update: I've been working on this 1BIT styled mod for FNF for some small time. While working on it, I've noticed that the FNF fandom hasn't been in a good light, with things happening over and over.
And because of those things being worse and worse I think i've been demotivated from working further on it fully. I will probably return working on it at some point, and you'll know when it will release once it does. Although I won't give a date or anything like that for now.
It's definitely going to be changed from what has been seen so far.
Thanks for the support given to the art that has been released.
Posted by TRICKSTERhat - May 31st, 2021
I'm 16 now, just felt like it.
Gonna spend the day nicely, spend time with family and all.
Thanks a lot for the support to my content I guess, have a nice one.
Posted by TRICKSTERhat - May 23rd, 2021
So here's my current planned schedule, animated for some reason! It's mostly art related, but I hope to manage all of them with not much issue.
Here's the full two images without moving, mostly for convenience sake.
Posted by TRICKSTERhat - May 16th, 2021
So i've quit pixel-maynia because burn-out became worse. Sorry for that lol, i'm proud of what i've managed to do for that time though. As of now I'm just considering working on miscellaneous stuff and also begin to work on my coding skills, since those have been rusty for a while, and ive been wanting to use the Godot Engine for a while.
I think I'll be trying a couple of courses, considering the sorta recent release of 3.3, and 4 being very close so it will give me a bunch of so needed experience. And also may participate on more NG community stuff, sounds like a fun time.
Thanks a lot to the people who have followed the account, just 7 fans and all, but still, thanks a lot for checking my work!